Great League · CP 1500 · v2 · updated with Hypno / Oinkologne / Swampert / Dusclops analysis

Best Team
Field Guide

All data from pvpoke gamemaster.json — exact move energy, damage, turns. CMP from real ATK stats. Full turn-by-turn simulation. v2 adds Hypno, Oinkologne, Swampert, and Dusclops matchups plus the Jellicent swap verdict.
v2 — revised after counter analysis
Best team — revised verdict
Tinkaton · Jellicent · Feraligatr (Shadow)
Jellicent replaces Altaria — fixes Wigglytuff, Lickilicky, Oinkologne, Stunfisk, and Swampert in a single swap. Feraligatr (Shadow) closes with 94.9% CMP win rate. Declared hard losses: Hypno (Confusion) and Dusclops (DEF 197.7).
Wins vs 20 opponents
16 / 20
Hard losses
Hypno · Dusclops
Jellicent fixes
5 of 7 hard counters
CMP win rate
49.7%
The revised best team
Updated after Hypno, Oinkologne, Swampert and Dusclops analysis. Jellicent replaces Altaria — Hex and Surf fix the Normal-type and Psychic blind spots that were causing the losses.
Team score
82.1
Shared weaknesses
0
Wins vs 20 opponents
16
Declared hard losses
2
CMP win rate
49.7%
Why Jellicent over Altaria: Hex is Ghost-type — SE vs Psychic (1.6×) and Ghost (1.6×). Surf is Water-type — hits Normal types for full neutral damage, unlike Shadow Claw which does 0. This single swap fixes Wigglytuff, Lickilicky, Oinkologne, Stunfisk, and Swampert. Altaria had zero answers to any of those.
What you give up: Altaria's Forretress wall (Sand Tomb does 0 to Dragon/Flying — Jellicent loses Forretress). Altaria also handled Swampert via Earthquake immunity — Jellicent now wins Swampert on attrition instead. The trade is worth it across the full meta.
How to play each Pokémon
Hard counters
The full counter analysis — what was wrecking the previous team, why, and how Jellicent fixes it.
The structural problem of the old team (Tinkaton / Altaria / Feraligatr Shadow): Shadow Claw does 0 damage to Normal types. Altaria has no Dark or Ghost coverage. No mon answered Confusion spam. All three scored 0 wins across all hard counters tested.
Who handles each counter?
PokémonHypnoWigglytuffLickilickyOinkologneStunfiskDusclopsSwampertWin rate
Tinkaton0/7
Altaria1/7
Feraligatr (S)0/7
Jellicent ★5/7
Battle simulator
Turn-by-turn using real gamemaster.json move data. CMP, energy costs, and damage are exact. Teal = you fire first, red = opponent fires first. Green buttons = wins, red = losses.
Cheat sheet
Who to send for every opponent. Gamemaster-accurate 1v1 with 1 shield each. Revised team: Tinkaton / Jellicent / Feraligatr (Shadow).
CMP guide
Attack stat ladder — higher ATK fires charged move first in simultaneous exchanges. The decisive mechanic this whole analysis is built around.
Why CMP matters: In simultaneous charge move situations the higher-ATK Pokémon fires first — if it KOs the opponent, they never deal damage. Corsola (Galarian) at 99.3 ATK fires second against 90%+ of the meta. This was the core reason for the losses, not type matchups alone.
Attack stat ladder. Empoleon leads at 125.2.
110+ ATK — wins most CMP 100–110 — middle tier Below 100 — loses most CMP